Samples

Spokes Example

Simple example of animated spokes

Spoke.car

Multipass Manager and Control Tutorial (includes Shadow Pass)

Bobber and Ripples

Dennis Francis (McGuiver)

Drip shader adding ripples

(click for movie)

Bobber.car

Droplets

Dennis Francis (McGuiver)

You really have to play this one to see the effect- very subtle. Note overlapping ripples. Uses Supermixer to get multiple bumps.

(click for movie)

Droplets.car

Sand Impact

Dennis Francis/Mark DesMarais

Drip is great for impacts!

(click for movie)

Sandimpact.car

Fire Ring

Dennis Francis

Drip used as a mixer

(click for movie)

Fire Ring.car

Fresnel Metals

Alan Stafford/Johannes Rosenberg

Example of Fresnel reflections on metals

(click for full size)

Fresnel Metal.car

Moon Takeoff

Harvey White

Proximity and Supermixer

(click for movie)

Hanger Forcefield.cbr

Translucence applied to leaves- the Lit shader

Image on left uses tranlucence, image on right does not. Click images for full sized versions. Note how nicely the interior of the tree is lit!

This is a slightly different approach than the one covered below- rather than using Lit in the Glow channel, it is used in the Transparency channel. This avoids the lack of shadow detection.

Baum1.cbr

Proximity used to fade distance

Left image uses Proximity, right does not.

Proximity.car

Click images for full size.

Metallic camera strap shader

by Joe Ashear

Metallic camera strap.cbr

Full sized image in Gallery

Click for movie

Proximity shader

Click the image for the movie.

Prox Multi.car

Location shader

Click the image for the movie.

Location Fade.car

Click for movie

Mirror room. Location and Proximity. (The room comes from CS3 content disk)

Click the image for the movie.

Mirror room.car

Fresnel shader, simple fresnel 

Simple fresnel.car

Dispersion sample file

by Alan Stafford

test.car

Dispersion how-to

Fresnel shader, effect on glass objects. Front glass has fresnel, back does not. Click to enlarge.

More dispersion samples!

Translucency faked using Angle and Lit. Supermixer is also used to allow multiple lights to cause the effect.

Click the image for an animation.

translucent_sample.car

A translucent shoji screen. . .

Click for animation

shoji.car

Carrara Studio 3 Shader for Chameleon paint

Click for wmv

Carrara Studio 3 file for crystal ball

Carrara Studio 2 file for crystal ball

Carrara Studio 3 Shader for crystal ball

Carrara Studio 2 Shader for crystal ball

Pearl Shader by Robin Miller (bijou)

Carrara Studio 3 file for Pearl Shader

Carrara Studio 3 shader for Pearl Shader

Carrara Studio 3 file for weave

Carrara Studio 2 file for weave

Planet Shader by Harvey White