Details

 Ok, here is the documentation- a brief explanation of each slider, checkbox, radio button and doo-hickey.  I know some of the interfaces are complicated- sorry, a bit of the engineer peeking through. ;-)
 
Don’t forget that most every control that has a number (sliders and text boxes) can be animated.
 
Previews- note that CS does not pass the entire scene into the shader room preview window. So if you are using a shader that refers to another object (Proximity, Iridescence, Fresnel, Lit or Angle) what you see in the preview window may not be accurate. Location has a similar issue, as the object is not at the same coordinates. Check the scene preview window instead.

Location

Proximity

Fresnel

Lit

Angle

Spokes

Shadow Pass

Key

Coordinate Shift

Grayscale

Iridescent

SuperMixer

Weave

Drip

MultiPass Manager

MultiPass Control

SuperMixer Complex

[Shoestring Graphics] [Shoestring Shaders] [Details] [Samples] [Download] [Shoestring Toolbox] [Gallery] [Links] [Privacy & Contact] [Tutorials] [Other Stuff]